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Tomb of Gold 2 (Play’n GO) – Review & Demo Play
Best Tomb of Gold 2 Casinos
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Tomb of Gold 2: Slot Overview
I went back into Tomb of Gold 2 for a familiar Ancient Egypt setup with clearer upsides. It runs on a 6x4 active area with 4,096 ways to win, paying left to right. Volatility is high at 8/10, the max RTP model sits at 96.2%, and the max win rises to 10,000x. The sequel keeps Lock’N Gold and free spins with a rising win multiplier, adds wild multipliers in the feature, and introduces a Stack of Gold bonus prize that can drop Mini, Minor, Major, or Grand.
Tomb of Gold 2 Slot Information
Payouts mirror the first outing. Low pays are 10, J, Q, K, A, where six-of-a-kind returns 1x to 1.4x. Premiums are the ankh, beetle, cat or mask set, paying 3x to 5x for six. Wilds can land on every reel, sub any regular symbol, and a six-wild way pays 6x on its own. That wild presence matters later, since special wilds can add to the global multiplier in free spins.
Two scatters drive the specials. Sphinx scatters trigger a wheel that sets both the number of free spins and a starting win multiplier. Coin symbols power the Lock’N Gold path and also feed into the Stack of Gold bonus prize. In Lock’N Gold, each coin at the end shows 1x to 10x, or a full board pays a flat 500x. Stack of Gold can award fixed bonus prizes in the base game.
Wins form on adjacent reels from the leftmost position across 4,096 ways. Stakes span from 0.10 to 100 per spin, and alternative RTP models exist in some markets. That flexible setup supports steady base cycling while you hunt coins or scatters. The mix of steady line potential, a flat 6x wild line, and those fixed-value coin outcomes gives the sequel a cleaner value map than many Egypt entries.
Tomb of Gold 2 Symbols and Paytable
| Symbol | Quantity | Payout |
|---|---|---|
|
| 6 | x5 |
| 5 | x3 | |
| 4 | x2 | |
| 3 | x1 | |
|
| 6 | x5 |
| 5 | x3 | |
| 4 | x1.8 | |
| 3 | x1 | |
|
| 6 | x3 |
| 5 | x2 | |
| 4 | x1.5 | |
| 3 | x0.7 | |
|
| 6 | x3 |
| 5 | x2 | |
| 4 | x1.5 | |
| 3 | x0.7 | |
|
| 6 | x1.4 |
| 5 | x1 | |
| 4 | x0.5 | |
| 3 | x0.3 | |
|
| 6 | x1.4 |
| 5 | x1 | |
| 4 | x0.5 | |
| 3 | x0.3 | |
|
| 6 | x1 |
| 5 | x0.6 | |
| 4 | x0.4 | |
| 3 | x0.2 | |
|
| 6 | x1 |
| 5 | x0.6 | |
| 4 | x0.4 | |
| 3 | x0.2 | |
|
| 6 | x1 |
| 5 | x0.6 | |
| 4 | x0.4 | |
| 3 | x0.2 | |
|
| Wild | |
| 6 | x6 | |
|
|
Scatter | |
Tomb of Gold 2 Slot Features
Feature flow is straightforward. Tomb of Gold 2 revives Lock’N Gold and builds free spins around a wheel that decides spins and a starter multiplier. The big change is how wilds in the bonus can add +1, +2, or +3 to a persistent win multiplier, lifting average feature value compared to the first game. The fresh Stack of Gold sits only in the base, firing random bonus prizes when coins are collected.
Stack of Gold in Tomb of Gold 2
Base game only. If five or fewer coin symbols land, they are collected into the Stack of Gold. When one or more coins are collected, the stack has a chance to trigger. The visual height of the stack is cosmetic and doesn’t reflect odds. When it fires, you can get Mini 20x, Minor 50x, Major 100x, or Grand 1,000x of the bet. It plugs the dry spells between main triggers with fixed outcomes.
From my sessions, it acts like a local jackpot teaser rather than a centrepiece. It doesn’t interfere with the coin-to-feature rhythm and adds light top-up moments. I rate it as a side win path that pairs well with the grindy base. The key is that it never appears in free spins, so your plan remains coin stacks for Lock’N Gold or Sphinx scatters for the wheel.
Lock’N Gold in Tomb of Gold 2
Six coins trigger Lock’N Gold. You start on three respins, and every new coin sticks and resets the counter to three. Coins reveal 1x to 10x at the end, and you collect the sum. Covering all positions pays a flat 500x regardless of coin labels. If four or five coins land in the base, only the reels without coins respin to try to reach six. It’s a clean, hold-and-win loop with sharp targets.
Free Spins in Tomb of Gold 2
Hit three or more Sphinx scatters to spin the wheel. It sets both the number of free spins and a starting multiplier of x1 to x5. The spins band depends on how many scatters triggered. Three scatters can land 10–30 spins, four gives 15–30, five 20–30, and six 25–30. During the round, special wilds add +1, +2, or +3 to a global multiplier that applies to all wins, pushing strong ladders.
Coin scatters do not land in this feature. You can add one extra spin for every Sphinx scatter that appears, up to 65. The rising multiplier is the star. I’ve seen modest setups climb fast when x3 wilds appear in clusters. The balance here is sensible, as the wheel protects against dud openers, while the wild adds give you a true shot at the 10,000x ceiling.
Tomb of Gold 2 Slot Conclusion
This sequel lands close to the first game in feel, then nudges value with wild adds and a 10,000x cap. Stack of Gold helps the base without clogging the reels. Lock’N Gold and the free spins wheel stay readable, and the 6x wild line still has a place. It isn’t a radical change, yet it’s a tidy upgrade. If you liked the original loop, Tomb of Gold 2 plays the same track with a higher ceiling.
Gallery of video and screenshots of the game
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Mark Rylance
Editor in Chief and Developer – AllSlotsOnline.Casino
Gambling is one of my main passions in life and I strive to help players find the best place to relax and get excited about gaming.
Last updated 21.01.2026 by Mark Rylance