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Slurpy (ELK Studios) – Review & Demo Play
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Slurpy from ELK Studios play free demo version ▶ Casino Slot Review Slurpy ✔ Return (RTP) of online slots on December 2025 and play for real money✔
Slurpy Slot Overview
I went in expecting fluff, yet Slurpy surprised me with a tidy collector engine that clicks once you spin. The action starts on a 5x5 grid in a kitchen with a calm, Japanese-style vibe, then can grow to 7x7 when you clear everything. Wins land when colour-matched symbols have a clear path to the Slurpie perched above. There are no paylines or standard clusters, just slurping collections and refills that can run on for ages when the right characters line up.
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Slurpy Base Features
I start each round with one of six Slurpies. Each is colour linked to a pay symbol and collects all matching icons that can reach the top row through a cleared path. Those symbols pay, then vanish, which opens lanes for more pulls. If a win happens and nothing else connects for that collector, the grid refills and another Slurpie slides in. That rhythm gives the game its odd, satisfying flow, closer to cascades than reels, but still slot at heart.
When no more collections are available, the leftmost collector drops out and a fresh one appears on the right, as long as a win has occurred since the latest arrival. This conveyor keeps rolling till every collector in view runs out of reach. A neat safety net sits on top. If the current set cannot match, yet a different Slurpie could clear the lot, a second chance kicks in and swaps the leftmost for another pick.
Grid growth is the prize for clean sweeps. Clear all pay symbols and the layout upgrades from 5x5 to 6x6, then to 7x7. Remove everything on the top size and the global multiplier climbs by five, applying to every payout that follows in the round. That step up can turn a steady slurp into a sweet count-up, especially if you keep the screen breathing with timely refills and the right collector colours lining the top row.
Symbols & Payouts in Slurpy
The six regulars mirror the six Slurpies. I’ve seen a yellow star, red octopus, pink pig, purple cake, blue electrical device, and a green triangle. All share the same values. You get 0.05x for 1 to 3 collected, 0.10x for 4 to 6, 0.50x for 7 to 9, 2x for 10 to 14, 5x for 15 to 19, 10x for 20 to 29, 100x for 30 to 39, then 200x for groups of 40 or more.
I like that symbol parity keeps the focus on pathing, not tiers. The Wild Symbol helps by linking any symbols it touches, acting as a bridge to form a properly connected group. It substitutes all regulars but not the feature set. That simple tweak is often enough to hook a dangling top-row icon into a big coloured cluster, which then opens more gaps for the next collector to have a go.
Slurpy Symbols and Paytable
| Symbol | Quantity | Payout |
|---|---|---|
|
| 40+ | x200 |
| 30+ | x100 | |
| 7+ | x0.5 | |
| 4+ | x0.1 | |
| 1+ | x0.05 | |
|
| 40+ | x200 |
| 30+ | x100 | |
| 7+ | x0.5 | |
| 4+ | x0.1 | |
| 1+ | x0.05 | |
|
| 40+ | x200 |
| 30+ | x100 | |
| 7+ | x0.5 | |
| 4+ | x0.1 | |
| 1+ | x0.05 | |
|
| 40+ | x200 |
| 30+ | x100 | |
| 7+ | x0.50 | |
| 4+ | x0.1 | |
| 1+ | x0.05 | |
|
| 40+ | x200 |
| 30+ | x100 | |
| 7+ | x0.5 | |
| 4+ | x0.1 | |
| 1+ | x0.05 | |
|
| 40+ | x200 |
| 30+ | x100 | |
| 7+ | x0.5 | |
| 4+ | x0.1 | |
| 1+ | x0.05 | |
|
|
Scatter | |
Slurpy Bonus
Three scatters trigger 5 free drops. The number of Slurpies, grid size, and global multiplier carry into the bonus and stay between drops, while a fresh symbol set falls in. During the round, every collected bonus symbol adds 2 extra drops, so a small build can snowball if the board keeps clearing. It feels steady rather than frantic, yet the persistence on multipliers and size changes the mood once you’ve opened up space.
If one of the triggering scatters is a super scatter, you jump straight into the Super Bonus. That starts with three Slurpies and the full 7x7 grid. In my sessions it set the stage nicely for long sequences, as extra collectors and wide lanes kept paths open. The same rules apply, so feature symbols and refills still matter, but the head start helps land bigger clusters before the rhythm fades.
Bonus Buy Feature
|
|
Bonus Hunt |
|
| Feature Cost: | x3 Bet |
| RTP: | - |
| Volatility: | - |
|
|
Extra Collector |
|
| Feature Cost: | x10 Bet |
| RTP: | - |
| Volatility: | - |
|
|
Coin Drop |
|
| Feature Cost: | x25 Bet |
| RTP: | - |
| Volatility: | - |
|
|
Bonus Game |
|
| Feature Cost: | x100 Bet |
| RTP: | - |
| Volatility: | - |
|
|
Super Bonus Game |
|
| Feature Cost: | x500 Bet |
| RTP: | - |
| Volatility: | - |
Feature Symbols in Slurpy
Feature symbols fire when they can reach the top row. Coins pay their face value times the bet. Multipliers add their value to the global multiplier. Level Up expands the grid. Extra Slurpie brings in another collector, up to three at once. Super Straw gathers all matching payout symbols for its Slurpie, even without a path. Long Straw pulls one matching cluster that isn’t connected to the top.
Wild Symbols link any symbols they touch to form a collectable group, while Double Symbol can connect two different payout symbols. These little helpers stitch runs together and keep the refills coming. I’ve had several rounds where a Super Straw or Long Straw unlocked a trapped mass and the rest took care of itself as the conveyor swapped collectors and the gaps kept opening.
X-iter in Slurpy
I can shortcut the grind with X-iter. Bonus Hunt costs 3x the bet and gives more than triple the chance to trigger the bonus game. Extra Collector at 10x starts a round with three collectors. Coin Drop at 25x guarantees Coins. Bonus Game is a straight buy at 100x. Super Bonus Game is 500x for the top setup. I’ve mixed them depending on mood and bankroll, with Extra Collector being a tidy nudge.
Slurpy RTP & Volatility
Slurpy runs a high volatility model with an RTP of 94%. Stakes range from 0.20 to 100, and the max win is 5,000x. Hit frequency sits around 29% in long samples, which matches how the base can dry up then burst into long slurps when the paths behave. I treat it as a patience game. The moment it opens to 7x7 and the global multiplier moves, those steady pays start to matter.
Gallery of video and screenshots of the game
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Mark Rylance
Editor in Chief and Developer – AllSlotsOnline.Casino
Gambling is one of my main passions in life and I strive to help players find the best place to relax and get excited about gaming.
Last updated 15.12.2025 by Mark Rylance