Shining Royal 5 (GameArt) – Review & Demo Play

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Shining Royal 5 from GameArt play free demo version ▶ Casino Slot Review Shining Royal 5 ✔ Return (RTP) of online slots on December 2025 and play for real money✔

Provider GameArt
Rating ⭐ 6.5
Release Date 2024-06-11
RTP 96.35%
Max Win x2000
Volatility Average
Bet Range ($,€,£) 0.20 - 200
Number of Reels 5
Betways 20
Features Bells, Expanding Wilds, Fruits, Gamble, Sevens, Stars

Shining Royal 5 Free Demo Game

I tried the Shining Royal 5 demo for a feel of the classic fruit theme with a regal twist. It uses a 5x3 setup with simple feature hooks like expanding symbols, scatter pays, and wild substitutions. The demo let me tweak stakes and rhythm without risk, which suits both short tests and steady sessions. Launched on 11.06.2024 by GameArt, it sticks to proven play while adding tidy reel expansions. The stated top hit of up to x2000 fits the genre.

Shining Royal 5 Game Rules

Shining Royal 5 runs on a 5x3 reel slot frame with 20 paylines. Wilds appear on reels 2, 3, and 4 and can expand to the full reel when a win is possible. Scatters show on reels 1, 3, and 5 and pay anywhere. Base play stays active, then feature hits lift the pace when expansions land. Stake range covers 0.20 to 200 per spin, giving room to scale sessions as balance grows.

In my runs, small line wins filled many spins, with bursts when an expanding wild stacked across the centre reels. The model is tagged as Average dispersion, and that matched the feel across a few test blocks. I often started at 0.20, then nudged stakes once the session felt stable. There are no free spin rounds in the rules sheet I used, so the game leans on wild growth, scatter payouts, and the post-win gamble.

Gamble Feature in Shining Royal 5

After any win I could select Gamble and pick a playing card colour for double or the suit for quadruple. A wrong pick forfeits the original payout. The game lets you run up to five gambles in a row, which is enough heat without wrecking pace. I used it on mid-range results rather than big hits, keeping risk sensible across a session. The feature is simple, quick, and fits the fruit slot flow.

Paylines in Shining Royal 5

Paylines are fixed at 20 in Shining Royal 5, matching the betways label in the game panel. The 5x3 grid gives enough patterns to let an expanding wild pick up stray matches, which I saw often on slanting lines. Keeping all lines active removes the faff of toggling, so stake control sits on coin size alone. The layout feels consistent for a classic fruit slot, neither too tight nor too sparse across longer samples.

Return To Player (rtp) in Shining Royal 5

The theoretical RTP is 96.35% on this GameArt release, with one sheet listing 96.34%. That puts it at a basic standard for the genre. Volatility is marked as Average and also shown as 3 out of 5 in another list. In play, I got steady cycles with dry patches trimmed by the expanding wilds. Scatter pays helped smooth gaps. It read like a balanced build aimed at regular sessions rather than an all-or-nothing spike hunt.

Max win is listed at up to x2000, which fits the stated maths. The bet range spans 0.20 to 200 per spin, so I could test at minimum and scale once volatility felt settled. With a balanced model and the possibility of big swings, bankroll moves stayed readable over a few hundred spins. I paced with short breaks when feature runs cooled, which kept variance in check and let RTP track close to the sheeted figure.

Pros & Cons of Shining Royal 5

My positives match the notes I saw. Buy Free Spins is present. Extremally high evaluated – 6.0. Design is fine and reads clean. Max Win – x2000.00 looks fair for this style. €/$0.20 per spin is a starting bet in the Shining Royal 5, so entry is low. Basic standard of RTP sits near 96.35%, which suits routine play. Wild expansions and scatter pays keep the reel flow tidy without adding fussy rules.

On the downside, High volatility level appears in the cons list, and I did see stretches that required patience. There is no layered free spin round in the rules set I played, so some sessions rely on expansions landing at the right time. When the gamble goes cold, returns slip fast. If you want complex bonus ladders, this will feel plain. I would set modest targets and use the gamble only on medium wins.

Shining Royal 5 Paytable and Symbols

The Shining Royal 5 logo acts as wild and replaces all regulars. It lands on reels 2, 3, and 4 and can stretch to cover the whole reel when a win can form. I saw this fire often in clusters, linking across several lines. The crown plays as scatter with pays granted anywhere on the grid. In the rules set I used, scatters were most common on reels 1, 3, and 5, and three were enough to score.

Top regular pays hit x100 for five-of-a-kind, with x12.5 for four and x0.75 for three. The next tier sits at x10 for five and x2.5 for four, still x0.75 for three. Another mid pays x7.5 for five and x1.25 for four, dropping to x0.5 for three. Low symbols cluster at x3.75 for five, x0.75 for four, and x0.5 for three across several icons, which holds the base game return. These figures mirror the listed paytable.

Scatter lines show two reference sets. One table lists x500 for five, x15 for four, and x5 for three. Another line shows x20 for three scatters. In practice I counted the higher table as the crown payout and treated the x20 line as a separate note found in the sheets. Either way, scatter pays land anywhere and do not need paylines, which helps plug gaps when the reels cool between wild expansions.

Shining Royal 5 Symbols and Paytable

Symbol Quantity Payout
icon 1 Scatter
3 x20
icon 2 5 x500
4 x15
3 x5
icon 3 5 x100
4 x12.5
3 x0.75
icon 4 5 x10
4 x2.5
3 x0.75
icon 5 5 x10
4 x2.5
3 x0.75
icon 6 5 x7.5
4 x1.25
3 x0.5
icon 7 5 x3.75
4 x0.75
3 x0.5
icon 8 5 x3.75
4 x0.75
3 x0.5
icon 9 5 x3.75
4 x0.75
3 x0.5
icon 10 5 x3.75
4 x0.75
3 x0.5
icon 11 Wild

Gallery of video and screenshots of the game

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