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Pirots 3 (ELK Studios) – Review & Demo Play
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Introducing Pirots 3 Slot Machine
ELK Studios’ Pirots 3 brings the Fearful Four to a Wild West set-up that feels like a theme park strip behind a transparent 6x7 grid. Wins come via the CollectR mechanic, where four parrots collect adjacent gems of matching colours, rather than paylines or clusters. It runs a highly volatile model with a 94% RTP, the familiar ELK set-up. Stakes range from 20p to £100, and the hit rate sits around 25%. It keeps the series’ 10,000x cap and adds new twists without losing the core.
Theme & Design in Pirots 3
Visually, Pirots 3 lands squarely in a sun-baked Western town, yet the backdrop hints at amusements, which adds a playful tone. The soundtrack leans on twangy guitar and squawks, and the grid stays crisp on mobile thanks to ELK’s HTML5 build. Day-to-dusk transitions look tidy, and the interface keeps things light even when the grid is packed with movement. I ran it on iOS and desktop and found the clarity and pacing held up across devices.
It’s about as far from a dank, dingy saloon as slots get. The birds bounce about, fire off duels, and the bandit adds character. There can be loads happening without a big pay, which the peanut symbol helps offset by bridging gaps so birds reach more symbols and features. When spins chain, the spectacle lands, but there are lulls. I like the breezy tone here; it suits the series and makes longer sessions more palatable.
Symbols & Payouts in Pirots 3
Pirots 3 drops four regular paying gems: blue, green, purple, and red. Base values sit around 0.05x to 0.1x per gem and climb through seven upgrade levels to 7.5x, 10x, 15x, and 30x respectively. Upgrades are part of the loop, so building levels matters. Wilds substitute for any gem at its current level, while black bandit wilds stand in as the current top gem. Each parrot only collects its own colour, so colour control, upgrades, and timely wilds shape the best sequences.
Pirots 3 Symbols and Paytable
| Symbol | Quantity | Payout |
|---|---|---|
|
| 1 | x30 |
|
| 1 | x7.5 |
|
| 1 | x2.5 |
|
| 1 | x15 |
|
| 1 | x5 |
|
| 1 | x0.2 |
|
| 1 | x10 |
|
| 1 | x3.75 |
|
| 1 | x0.15 |
|
| 1 | x7.5 |
|
| 1 | x2.5 |
|
| 1 | x0.1 |
|
|
Scatter | |
|
|
Wild | |
How to Play Pirots 3 Video Slot
I start by setting a modest stake with the coins icon, then let the birds work. They move horizontally or vertically, collecting adjacent matches and feature symbols until they can’t. Symbols then refill, keeping the round alive if new paths open. You can speed it up with quick play. The locked-up bandit sits above the grid, and the collection meter tracks progress from gems and wilds; when it fills, a batch of random feature symbols is released onto the board.
For a first go, I favour the demo and a block of spins to read how CollectR flows. Early on, upgrades feel modest; they snowball once levels climb. I watch for peanuts and keys, as both expand reach and shake up dead ends. Duels can rescue a stall, and dynamite reshapes the grid when needed. With volatility at 8/10 and a 25%ish hit rate, I keep the base stake steady and only step up when progression looks strong.
Bonus Features in Pirots 3
The symbol collection meter sits above the grid. Only gems and wilds collected by birds advance it; the bandit doesn’t count. When full, up to three pending feature releases stack and then convert random gems into random feature symbols. These releases trigger when birds stop, before a dynamite blast, or on the first free drop in the bonus. It’s a neat way of front-loading momentum, and stacking two or three releases can flip a board.
Feature symbols include Upgrades and Upgrade All, Transform, Peanuts, Keys, Wilds, Coins, and Dynamite in two sizes. Upgrades raise one colour’s level; Upgrade All touches every gem. Transform flips clusters to a bird’s colour and may spawn features. Peanuts place bridges over gaps for one-time crossings. Keys trigger the bandit’s escape at round end; he collects any colour and duels birds. Dynamite clears symbols, expands to 8x7, and redrops. Train Heist marks edges, puts a bird on a train, and awards 1–3 random features.
Free drops trigger when birds collect three scatters in a round, awarding five to start, with +1 per scatter in the bonus. Super Bonus starts on an 8x7 grid. Progress is persistent in bonus mode, so the collection meter and gem levels carry through, which is where sequences can stretch. Clear the entire grid and the Coin Game arrives: coin bags and scorpions drop in, a train rolls up, and birds or the bandit lasso bags until only scorpions remain.
Bonus Buy Feature
|
|
Bonus Hunt |
|
| Feature Cost: | x3 Bet |
| RTP: | - |
| Volatility: | - |
|
|
Bandit Jailbreak |
|
| Feature Cost: | x25 Bet |
| RTP: | - |
| Volatility: | - |
|
|
Coin Game |
|
| Feature Cost: | x50 Bet |
| RTP: | - |
| Volatility: | - |
|
|
Bonus Game |
|
| Feature Cost: | x100 Bet |
| RTP: | - |
| Volatility: | - |
|
|
Super Bonus Game |
|
| Feature Cost: | x500 Bet |
| RTP: | - |
| Volatility: | - |
Max Win, RTP, & Variance in Pirots 3
The maths leans spicy. RTP is 94%, which sits below the 96% crowd, and volatility is high at about 8/10. Hit rate around 25% means the base can run cold, though when features layer, returns jump. The cap remains 10,000x, helped by coins that pay bet multipliers and a Max Win coin that tops up to the ceiling. I saw plenty of activity with modest returns at times, yet peanuts, duels, and stacked feature releases pushed sessions into lively patches.
Pirots 3: A Slot Worth a Spin?
Pirots 3 is stacked to the rafters with extras, and it keeps the series identity intact. The CollectR core, persistent bonus progression, and the new Train Heist and Coin Game give it legs. It can take time for the birds to build beyond low-level gems, and sometimes you watch chaos for a small collect. When the meter, upgrades, and mobility align, it flows, and that’s the sweet spot I chase.
As a high-volatility fan, I rate the package, even with the 94% RTP. It feels capable of getting as wild as the earlier games while keeping the 10,000x headline. The theme won’t be for everyone, and it isn’t a massive step forward, though it’s a smile-inducing entry with enough twists to keep me at the table. If you enjoy progression-heavy grid play, this one rewards patience.
Gallery of video and screenshots of the game
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Mark Rylance
Editor in Chief and Developer – AllSlotsOnline.Casino
Gambling is one of my main passions in life and I strive to help players find the best place to relax and get excited about gaming.
Last updated 08.01.2026 by Mark Rylance