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Pink Elephants Trinity (Thunderkick) – Review & Demo Play
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Introduction to Pink Elephants Trinity
I’ve followed Pink Elephants since 2017, and Trinity is the most daring yet. It keeps the 6x4, 4,096 ways shell, but shifts to a darker, moonlit setup with monkeys as supporting cast. The base game is plain by design; the meat sits in a six‑level bonus where Peanuts drive progress, sticky elements stack up, and a final End Game can add a seventh reel for 16,384 ways. Potential climbs to 14,400x, which is the standout number here.
Theme, Gameplay, & Payouts in Pink Elephants Trinity
Thunderkick leans into mysticism, with glowing elephants, statues, waterfalls, and a pink triangle hovering above the grid. Wins form left to right with three or more matching symbols on adjacent reels, and the elephant pays from two. Stakes run from 0.10 to 100, with 4,096 ways in the base and expansion only at the summit of the feature. It runs cleanly on mobile and desktop. The moodier palette fits the more layered mechanics that unfold once the peanuts start dropping.
Symbols and Payouts in Pink Elephants Trinity
Paytable work is familiar. Low pays are the bone‑shaped 9–A, worth roughly 1x to 2x for six‑of‑a‑kind. High pays are four monkeys, rising to 2.5x–5x for six, while the Pink Elephant leads at 8x for six. During End Game, an extra reel lets seven elephants pay 13x. Wilds are single symbols on the inner reels only, substituting for everything bar the Scatter. Scatters are flaming peanuts; two or three during the bonus apply Peanut multipliers and, with three, add spins.
Pink Elephants Trinity Symbols and Paytable
| Symbol | Quantity | Payout |
|---|---|---|
|
| 7 | x13 |
| 6 | x8 | |
| 5 | x5 | |
| 4 | x3 | |
| 3 | x2 | |
| 2 | x1 | |
|
| 6 | x5 |
| 5 | x3 | |
| 4 | x2 | |
| 3 | x1 | |
|
| 6 | x3 |
| 5 | x1.8 | |
| 4 | x1.2 | |
| 3 | x0.6 | |
|
| 6 | x3 |
| 5 | x1.8 | |
| 4 | x1.2 | |
| 3 | x0.6 | |
|
| 6 | x2.5 |
| 5 | x1.5 | |
| 4 | x1 | |
| 3 | x0.5 | |
|
| 6 | x2 |
| 5 | x1.2 | |
| 4 | x0.8 | |
| 3 | x0.4 | |
|
| 6 | x2 |
| 5 | x1.2 | |
| 4 | x0.8 | |
| 3 | x0.4 | |
|
| 6 | x1.5 |
| 5 | x0.9 | |
| 4 | x0.6 | |
| 3 | x0.3 | |
|
| 6 | x1.5 |
| 5 | x0.9 | |
| 4 | x0.6 | |
| 3 | x0.3 | |
|
| 6 | x1 |
| 5 | x0.6 | |
| 4 | x0.4 | |
| 3 | x0.2 | |
|
| 6 | x1 |
| 5 | x0.6 | |
| 4 | x0.4 | |
| 3 | x0.2 | |
|
|
Wild | |
Special Features & Slot Mechanics in Pink Elephants Trinity
The Mystery Feature can appear in any phase, injecting Scatter peanuts before a spin. In the base game, up to five can drop, with a natural sixth still possible; in the bonus, up to three can be added. It can trigger free spins using natural scatters, injected scatters, or both. During Level 5, it fires on every spin. Wilds land as singles on reels 2–5 and do the usual substitution work.
Free spins trigger with three to six Scatters and always start on eight spins. Pink Elephants and Scatters can carry Peanuts that feed the meter; each level reached grants +3 spins. Hitting two Scatters applies a x2 Peanut multiplier; landing three applies x3 and adds +3 spins. If you trigger with four to six Scatters, Feature Animals may start active, giving the round a head start when they show.
Bonus Game Levels in Pink Elephants Trinity
Level 1 mirrors the base, only with Peanut collection active. Level 2, Panthera Wild Paw (21 Peanuts), frames any Wild that lands. Those frames can later convert into Sticky Wilds when hit by another Wild or by injected help. This framing is the groundwork; once in place, later levels start to matter. When I’ve had an early Panthera frame map out across the inner reels, the whole round breathes differently.
Level 3, Jaguar Wild Claw (34 Peanuts), adds a Wild before each spin on reels 2–5. If it hits a Panthera frame, it turns sticky and stays. Level 4, Bufo Wild Jump (55 Peanuts), upgrades one Sticky Wild into a Sticky Peanut, or creates one if none exist, otherwise it sits idle. This is where momentum builds. Sticky positions begin to chain wins in a ways setup, and Peanut upgrades drag the meter forward faster than you expect.
Level 5, Monkey Ascension (89 Peanuts), switches the animals off and removes the four monkey symbols, leaving Sticky Wilds and Peanuts in play, with the Mystery Feature active every spin. Level 6, End Game (144 Peanuts), adds a seventh reel for 16,384 ways, turns all Sticky Wilds into Sticky Pink Elephants, removes Peanuts, and blanks everything else with non‑paying bones. It’s swingy, but this is where I’ve seen the screen go wild.
Pink Elephants Trinity Slot RTP & Volatility
The default RTP can reach 96.18%, though some configurations run at 94.15%. Volatility is high. Bet+ options change the maths: Bonus Boost (2x stake) runs at about 95.11%, Bonus Boost Plus (3x) at 94.71%, Bonus Boost Ultra (5x) at 94.40%, and Bonus Boost Extreme (55x) at 94.10%. Feature buys exist in some profiles with lower RTPs cited in the low 92–93% band, so I treat buys with care.
Stakes range from 0.10 to 100. Bet+ makes spins 3x, 6x, 12x, or 144x more likely to enter the bonus, while direct buys cost 150x, 300x, or 600x for 3+, 4+, or 5+ Scatters. The headline max win is 14,400x. If a run exceeds that figure, the current mode ends and you’re returned to the base with the qualifying amount credited, which keeps the cap neat.
Final Thoughts on Pink Elephants Trinity
I came in expecting the old orb collection; Trinity tears that up and goes for a level ladder with more moving parts. Eight spins per trigger feels tight, and paying up for extra Scatters without extra spins is a sticking point. On the flip side, framed Wilds turning sticky in a ways game is exactly my kind of route to power. Stats on some options aren’t pretty, but the pathway can still deliver when things line up.
The flow took me a session to click. Once Panthera and Jaguar cooperate, the round starts to sing, Monkey Ascension brings back that old Pink Elephants feel, and End Game is a proper spectacle. It’s more demanding than earlier entries, yet the 14,400x ceiling and that seventh‑reel finale made me stay for another set. If you like risk with structure, this is a strong third act.
Gallery of video and screenshots of the game
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Mark Rylance
Editor in Chief and Developer – AllSlotsOnline.Casino
Gambling is one of my main passions in life and I strive to help players find the best place to relax and get excited about gaming.
Last updated 08.01.2026 by Mark Rylance