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Medusa’s Madness (Play’n GO) – Review & Demo Play
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Medusa’s Madness Slot Overview
I stepped into Medusa’s Madness expecting classic grid play and got a 5x5 cluster slot built around cascades and a charge-up loop. Wins form with 4+ adjacent symbols, clear from the grid, and feed the Stone Gateway. Eye Marks sit on random spots; hit a win on one and it opens to drop in Special Wilds when tumbles stop. The whole thing builds toward an Other World Free Round where effects roll in sequences and a Mega Wild can drop for a last push.
Medusa’s Madness Slot Information
The setup is simple to stake and read: bets from 0.10 to 100, medium volatility, and a best-profile RTP of 96.59% with lower settings also circulating at 94.52%, 91.59%, 87.52%, and 84.50%. The cluster model pays per group size, while the top payout caps at 2,000x. It’s a one-spin style bonus when you reach the meter threshold, so the journey to 42 winning symbols defines the rhythm. I found sessions hinge on tumble streaks and how often Eye Marks line up.
Medusa’s Madness Slot Features
Eye Marks can appear on any spin. Land a win on the marked position and, once no more wins are made, 2 Special Wilds drop in to keep the grid alive. Special Wilds substitute and can trigger extra effects when they help form wins. Multiplier Wilds are the premium utility symbol, doubling any cluster they touch, which is handy for late-tumble lifts and for tying clusters together near the edges.
Wins charge the Stone Gateway with the exact count of symbols removed. At 7 collected, you get 2 Special Wilds. At 14, 2 more arrive and Petrify can trigger if a Special Wild helped the win, removing a row or column and feeding the meter with the cleared symbols. Hit 27 and another 2 Special Wilds land; if they are part of a win, Gaze removes all instances of a chosen regular symbol.
Reach 42 to trigger the Other World Free Round. You start with 3 random Stone Gateway Effects; every 3 extra collected on the way in adds another, up to 7. During the round, an effect fires each time a tumble ends until all are spent, with 4 Special Wilds added for each. You also get 11 or 12 Eye Marks. Open them all and a 2x2 Mega Wild descends one row per cascade, often stitching clusters for a final surge.
Medusa’s Madness Symbols
Low pays are four carved stones with Greek letters or gemstone-style colours. The premiums are winged sandals, a snake, a helmet, and a sword. Clusters of 4 pay around 0.1 to 2x, while 10+ scale up to 2 to 100x depending on the symbol. Wilds replace any regular, and the Multiplier Wild doubles wins it connects with. In practice, the big lifts come from chained tumbles, Wild placement around the centre, and clearing space with Petrify or Gaze.
Medusa’s Madness Symbols and Paytable
| Symbol | Quantity | Payout |
|---|---|---|
|
| 10+ | x100 |
| 9 | x50 | |
| 6 | x8 | |
| 5 | x4 | |
| 4 | x2 | |
|
| 10+ | x60 |
| 9 | x30 | |
| 6 | x6 | |
| 5 | x3 | |
| 4 | x1.5 | |
|
| 10+ | x40 |
| 9 | x20 | |
| 6 | x4 | |
| 5 | x2 | |
| 4 | x1 | |
|
| 10+ | x30 |
| 9 | x15 | |
| 6 | x3 | |
| 5 | x1.5 | |
| 4 | x0.7 | |
|
| 10+ | x6 |
| 9 | x4.5 | |
| 6 | x1 | |
| 5 | x0.6 | |
| 4 | x0.4 | |
|
| 10+ | x5 |
| 9 | x4 | |
| 6 | x0.8 | |
| 5 | x0.5 | |
| 4 | x0.3 | |
|
| 10+ | x4 |
| 9 | x3 | |
| 6 | x0.6 | |
| 5 | x0.4 | |
| 4 | x0.2 | |
|
| 10+ | x2 |
| 9 | x1.5 | |
| 6 | x0.3 | |
| 5 | x0.2 | |
| 4 | x0.1 | |
|
|
Scatter | |
Medusa’s Madness: Slot Verdict
After a few sessions, the loop is clear: charge the Stone Gateway, open Eyes for extra Wilds, and hope the free round stacks enough effects. The modifiers mostly remove symbols, which can feel a bit flat when they don’t relink clusters. The Mega Wild drop is fun to chase but not always the pay-off you want. Still, the cadence suits grid fans who like measured build-up.
I rate the potential as modest at 2,000x, with the meter grind defining the tempo. When the grid cooperates, the mix of Special Wilds, the odd x2 hit, and a late Mega Wild can carry a round nicely. When it doesn’t, you circle the loop waiting for the next 42. I kept coming back for the clean visuals and the cluster rhythm, knowing what the game asks and what it can return.
Gallery of video and screenshots of the game
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Mark Rylance
Editor in Chief and Developer – AllSlotsOnline.Casino
Gambling is one of my main passions in life and I strive to help players find the best place to relax and get excited about gaming.
Last updated 20.12.2025 by Mark Rylance