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Rolling in Gold (Blueprint Gaming) – Review & Demo Play
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Rolling in Gold - Game Overview
I've went in expecting another mining slot, yet Rolling in Gold from Blueprint Gaming has a twist. Launched on 04.03.2021, the set-up uses 6 reels in a 3-3-4-4-4-4 configuration with 2,304 pay ways, bets from 10 p/c to $/€10 per spin, and a medium/high profile. It looks the part: old-time miner, carts, nuggets, and a banjo-picking soundtrack, with the prospector chiming in. Despite the format, the hit rate appeared pretty low, so patience is needed while you chip away for the key feature.
The hold & win mechanic is the backbone here, but Blueprint has juiced it up. Wilds and nugget scatters can kick off Gold Spins on a 4x4 grid, and from there three diamonds upgrade the ride to Diamond Spins, which is by far the best part. That route is not a stroll, and it took a healthy dose of luck to hit pay dirt in my sessions, yet the way the feature layers up keeps the mine run from feeling stale.
Symbols and Paytable in Rolling in Gold
I found the paytable to be a what’s what of mining imagery. Lows are blue, yellow, and red gems, then picks, hardhats, and lanterns. Premiums step up with a donkey, a bag of gold, a cart of gold, and the gold-fixated miner, with the last two worth 5-10 times the stake for six of a kind. The dynamite wild substitutes for all except gold nugget scatters, and those nuggets do the heavy lifting when it comes to triggering the feature round.
Rolling in Gold Symbols and Paytable
| Symbol | Quantity | Payout |
|---|---|---|
|
| 6 | x15 |
| 5 | x10 | |
| 4 | x5 | |
| 3 | x1 | |
|
| 6 | x5 |
| 5 | x2 | |
| 4 | x1 | |
| 3 | x0.6 | |
|
| 6 | x2.5 |
| 5 | x1.5 | |
| 4 | x1 | |
| 3 | x0.5 | |
|
| 6 | x2.5 |
| 5 | x1.5 | |
| 4 | x1 | |
| 3 | x0.5 | |
|
| 6 | x2 |
| 5 | x1 | |
| 4 | x0.6 | |
| 3 | x0.4 | |
|
| 6 | x2 |
| 5 | x1 | |
| 4 | x0.6 | |
| 3 | x0.4 | |
|
| 6 | x2 |
| 5 | x1 | |
| 4 | x0.6 | |
| 3 | x0.4 | |
|
| 6 | x1 |
| 5 | x0.6 | |
| 4 | x0.4 | |
| 3 | x0.2 | |
|
| 6 | x1 |
| 5 | x0.6 | |
| 4 | x0.4 | |
| 3 | x0.2 | |
|
| 6 | x1 |
| 5 | x0.6 | |
| 4 | x0.4 | |
| 3 | x0.2 | |
|
|
Special | |
|
|
Special | |
|
|
Wild | |
Bonus Features in Rolling in Gold
Gold Spins in Rolling in Gold fire when wilds land on reels 1 and 2 with a nugget on reel 3. You move to a 4x4, 16 position grid that carries over any triggering nuggets and starts with 3 spins. Each tile spins on its own and can land empty, diamonds, or fresh nuggets. When nuggets land, the counter resets to 3. If spins run out without three diamonds collected, the round ends and the total shown on all nuggets in view is paid.
Diamond Spins take the same grid and raise the stakes. You get 3 spins only, and diamond symbols do not reset the count. Diamond values can be much higher than nuggets, and a giant diamond sits beside the grid on its own reel, applying a multiplier of x2, x3, x4, x5, or x10 to diamonds in view. After the 3 spins play out, the feature totals the prize and you head back to the main game.
RTP, Volatility and Payways in Rolling in Gold
Rolling in Gold runs at an RTP of 96.03% and sits in the medium/high bracket. The 2,304 pay ways sound lively, yet the hit rate appeared pretty low in practice, so the base game can feel measured while you hunt for feature entry. Bets run from 10 p/c to $/€10 per spin, which keeps stakes flexible. The biggest rewards sit in the feature ladder, and the flow of play reflects that, with progress hinging on nuggets and the switch to Diamond Spins.
Rolling in Gold - Verdict and Personal Experience
I've played more mining slots than I can count, and this one still felt fresh thanks to its clever twist on hold & win. The graphics are tidy, the prospector adds character, and the pay all ways set-up works a treat without relying on fixed lines. I did wonder why the first two reels carry fewer symbols, yet it doesn't harm the flow. When the engine bites, it pushes past the routine you see in so many digs.
In my tests, Diamond Spins were the main event. I saw diamond symbols with a base value of 200x, and when the side reel landed a 10x multiplier, that meant big single symbol wins. Getting there took a healthy dose of luck, but once in, the mode performed well. Across sessions, only twice did Diamond Spins finish on less than 1,000x the stake. That's anecdotal and no promise of future results, yet it shows the ceiling when the feature aligns.
If Diamond Spins don't drop, the experience leans more conventional, and the base hold & win will feel familiar. For me, the fun sits in that deeper layer, so I tend to play it when I'm happy to grind for a while. Players who like to lose themselves down mine shafts or favour hold & win features will get a forceful kick out of Rolling in Gold, though striking the rich seam needs time and a bit of luck.
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Mark Rylance
Editor in Chief and Developer – AllSlotsOnline.Casino
Gambling is one of my main passions in life and I strive to help players find the best place to relax and get excited about gaming.
Last updated 14.12.2025 by Mark Rylance