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Dungeons and Diamonds (Microgaming) – Review & Demo Play
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Dungeons and Diamonds - Slot Overview
I dropped into a glossy fantasy cavern where a dragon naps over treasure and Dungeons and Diamonds lays out a 5x5 grid with 40 fixed paylines. It's a highly volatile PearFiction slot with several RTP settings, the best sitting at 96%. Wins hit from the left with three or more, and the stated hit frequency is 28.28%. Stakes run from 20p to £50 per spin, and the overall package leans on familiar but tidy visuals and collect-driven action.
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Symbols and Paytable in Dungeons and Diamonds
On Dungeons and Diamonds, the four character premiums arrive in 1x2 stacks: ranger, warrior, sorceress, and wizard. Five of a kind pays 5x to 10x your stake, while the low pays are spades, hearts, clubs, and diamonds worth 1x to 1.5x for five. Wilds can land on all reels and substitute for regular pays, but not for the scatter, gem, jackpot, or collect symbols. Lines pay left to right only, and only the highest win per line is credited.
Gem symbols show 1x to 25x stake values on reels 1 to 4, and jackpot symbols also appear on those reels. The dragon's eye scatter is key, landing on 1, 3, and 5 to trigger free spins. Wilds are a gold-framed sapphire, while the extra symbols include the red Collect, blue Multi Collect, and green Respin Collect on reel 5 that interact with gems and jackpots. This set-up defines the paytable rhythm before the features kick off.
Dungeons and Diamonds Symbols and Paytable
| Symbol | Quantity | Payout |
|---|---|---|
|
| 5 | x10 |
| 4 | x1.5 | |
| 3 | x0.75 | |
|
| 5 | x7.5 |
| 4 | x1.5 | |
| 3 | x0.6 | |
|
| 5 | x6.25 |
| 4 | x1.25 | |
| 3 | x0.5 | |
|
| 5 | x5 |
| 4 | x1 | |
| 3 | x0.5 | |
|
| 5 | x1.5 |
| 4 | x0.75 | |
| 3 | x0.35 | |
|
| 5 | x1.25 |
| 4 | x0.6 | |
| 3 | x0.3 | |
|
| 5 | x1.25 |
| 4 | x0.5 | |
| 3 | x0.25 | |
|
| 5 | x1 |
| 4 | x0.5 | |
| 3 | x0.25 | |
|
|
Scatter | |
|
|
Wild | |
Bonus Features in Dungeons and Diamonds
The Instant Collect feature fires when any Collect lands on reel 5 with gems in view. A regular Collect pays the combined values shown on all gems. Multi Collect applies a random multiplier up to 5x to the total gem haul, which is where I've seen the better base game pops. Respin Collect locks current gems and respins the remaining positions to add more, then pays the final sum. It's simple, punchy, and central to the game.
Wicked Wizard Jackpot triggers when a jackpot symbol lands on reels 1 to 4 with any Collect on reel 5. You pick gem pouches on a new screen until three match, awarding one of four fixed jackpots. Mini pays 50x, Minor 100x, Major 500x, and Grand 5,000x your bet. Multi Collect does not multiply jackpots, so the big uplift comes from landing the Grand outright or stacking decent gem totals alongside smaller picks.
Three dragon's eye scatters trigger 8 free spins, and extra gems, jackpots, and Collect symbols are added to the reels for the round. The feature can retrigger. In practice I've found the tempo improves here, as the reels carry more instant gemstone prizes and more chances to roll the Jackpot pick game. There are no exotic modifiers beyond that, but the hit rate upswing gives the Instant Collect loop enough oxygen to assemble the better wins.
RTP, Volatility and Potential in Dungeons and Diamonds
Dungeons and Diamonds runs on high volatility with a configurable RTP band, topping out at 96%. The stated hit frequency sits at 28.28%, and the overall potential reaches 5,626x the bet. There are 40 fixed lines paying left to right only, and the fixed jackpots step up at 50x, 100x, 500x, and 5,000x. That top tier aligns with the Grand in the Wicked Wizard Jackpot, while the rest of the ceiling usually comes from strong Instant Collect totals.
Stakes start at 20p and cap at £50 per spin, which keeps it accessible yet capable of proper bites when the features line up. You can run preset bets and optional autoplay batches if that's your thing, and there are three spin pace settings to suit. It's a straight, no-nonsense maths model that leans on the feature loop and jackpots rather than line pays, so bankroll discipline matters if you're hunting the bigger outcomes.
Graphics and Sound in Dungeons and Diamonds
I like the look. A gold-framed grid sits over a slumbering red dragon, and the character art is bright without getting messy. Animations give the ranger, warrior, sorceress, and wizard a bit of swagger, while the epic-style score fits the cavern set. It does feel familiar, with well-worn fantasy cues everywhere, but it's polished and readable on mobile. Audio cues around collects and jackpots land cleanly, which helps keep the feature loop engaging.
200 Spins Take on Dungeons and Diamonds
I ran a 200-spin session at mid stakes, then pushed higher for a stretch. Base game felt streaky with a fair few dead spins, and most gem screens were thin. Multi Collect gave my best hits, while Respin Collect sometimes nudged things along. Free spins arrived once, with the extra gems and Collects lifting the pace, but I still finished down. My takeaway is to play it for the modifiers and jackpots, not for line hits.
Verdict on Dungeons and Diamonds
Dungeons and Diamonds is a role-playing style game in theme only, and it sticks to straightforward slot mechanics. The collect loop, the jackpot pick, and the eight-spin bonus carry the action, with modifiers doing the heavy lifting rather than any layered progression. Fans of fantasy should enjoy the presentation for a while, but seasoned players will clock the familiar beats. It's a decent, reliable package that delivers moments, even if the overall design plays it a bit safe.
The numbers are fair for the style. High volatility, a 96% top RTP setting with lower versions at some sites, 40 lines, and a 5,626x ceiling headlined by a 5,000x Grand. Instant Collect with its two modifiers is the hook, and the Wicked Wizard Jackpot gives a tidy endgame target. I keep it in the rotation for fantasy nights and quick sessions, but I reach for it when I want collect features and a straight shot at fixed jackpots.
Gallery of video and screenshots of the game
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Mark Rylance
Editor in Chief and Developer – AllSlotsOnline.Casino
Gambling is one of my main passions in life and I strive to help players find the best place to relax and get excited about gaming.
Last updated 10.12.2025 by Mark Rylance