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Champions of Mithrune (Play’n GO) – Review & Demo Play
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Champions of Mithrune: Slot Overview
The tale sets up Dark Lord Duran versus five heroes, and it shows. Champions of Mithrune runs on a 5x5 grid beside a looming fortress, with 20 fixed paylines and a fantasy look that feels cohesive rather than flashy. Stakes run from 0.05 to 100 per spin across mobile and desktop. The package leans on character-led modifiers and a bonus that starts with a Power Up stage, so the base game never feels empty. I warmed to its pace after a few sessions.
Champions of Mithrune Slot Information
Lines pay left to right starting on reel 1, and three of a kind is the floor on all symbols. The semi-transparent reels let the backdrop breathe, while the soundtrack lays on adventure rather than noise. I like that the Champions sit on the paytable as real premiums, not just faces in the art. Base spins can pop with a modifier at random, so even dry patches hold some anticipation. Everything runs cleanly on phone and tablet.
There are ten regular symbols, 10 to A as lowers, then the five Champions as highs. The wild lands on all reels, stands in for pays, and can form its own line wins. The scatter appears on reels 1, 3, and 5. With 20 fixed lines and a square grid, the layout feels familiar from the first spin. I found it easy to read, which helps when big-sized clusters or wild reels land from modifiers.
Champions of Mithrune Slot Features
What is the max win in Champions of Mithrune? You can win up to 7,500x the bet. What features are available? You get Wild Symbol, Scatter Symbol, Champion Features, Power Up Feature, and Free Spins. The maths sits on high volatility, rated 9/10. RTP comes in several settings, with 96.25% as the headline model and alternatives at 94.25%, 91.24%, 87.22%, and 84.21%. Bet range spans 0.05 to 100. All versions play on the same 5x5, 20-line setup.
On any spin, one Champion may fire a modifier. Those quick hits make the base tick. The probability of hitting the max win is 1 in 66.7 million rounds, so I focus on solid bonuses rather than chasing the cap. RTP can vary by setting, so I always check the info panel. The mix of features carries the game, and it lines up well for players who like character powers that impact the reels.
Wild Symbol in Champions of Mithrune
The wild is a W crossed by a sword. It lands on all reels, substitutes for regulars, and pays on its own. Five wilds on a line match the top premium's payout, up to 12x the bet. The paytable sets 10, J, Q, K, and A at 1.2x to 1.6x for five of a kind, while the Champions, Anastina, Olc, Silvana, Gorm, and Syn, run from 5x to 12x for five. Wilds tie those bands together nicely.
Champions of Mithrune Symbols and Paytable
| Symbol | Quantity | Payout |
|---|---|---|
|
| Wild | |
| 5 | x12 | |
| 4 | x4 | |
| 3 | x1.4 | |
|
| 5 | x12 |
| 4 | x4 | |
| 3 | x1.4 | |
|
| 5 | x10 |
| 4 | x3.6 | |
| 3 | x1 | |
|
| 5 | x7 |
| 4 | x3 | |
| 3 | x1 | |
|
| 5 | x6 |
| 4 | x2.4 | |
| 3 | x0.8 | |
|
| 5 | x5 |
| 4 | x2 | |
| 3 | x0.8 | |
|
| 5 | x1.6 |
| 4 | x1 | |
| 3 | x0.4 | |
|
| 5 | x1.6 |
| 4 | x1 | |
| 3 | x0.4 | |
|
| 5 | x1.2 |
| 4 | x0.6 | |
| 3 | x0.2 | |
|
| 5 | x1.2 |
| 4 | x0.6 | |
| 3 | x0.2 | |
|
| 5 | x1.2 |
| 4 | x0.6 | |
| 3 | x0.2 | |
|
|
Scatter | |
Scatter Symbol in Champions of Mithrune
The scatter is an eye icon and it lands only on reels 1, 3, and 5. Three in view trigger the feature flow, you go to the Power Up stage and then into Free Spins. I rate this trigger as fair because it keeps the hit bar lean but steady, and you never need more than three symbols. In my sessions, the cadence felt right for a high-volatility game, with enough base modifiers between teasers to make the next trigger feel worth waiting for.
In the Power Up stage, scatters do more than start the bonus. Sets of three add +1 spin up to a ceiling of 10. If that meter is full, new scatters feed the multiplier track instead, which keeps progress moving. That dual role gives scatters value at every stage without clutter. I like that design, as it avoids dead drops and gives a reason to sweat each symbol even when the free spins meter is already topped out.
Free Spins in Champions of Mithrune
Free spins arrive after a short Power Up Feature. It plays on a five-reel matrix with only Champion tokens, potions, and scatters in view. You start with three lives, and any new symbol that lands refills those lives back to three. Three matching Champion tokens activate that hero for the free spins. Three potions raise the win multiplier by +1 up to x10. Three scatters add +1 free spin up to 10. When lives run out, the bonus starts.
Once a Champion is active, extra tokens feed a multiplier charger. If the multiplier reaches x10, further charges feed the free spins meter. If spins reach 10, later scatters feed the multiplier instead. It is possible to have all five Champions active before the bonus rolls, which sets up a lively session. During free spins, any activated Champion fires on every spin, and the multiplier applies to all line wins. The feature cannot retrigger within free spins.
I have had my best rounds with three or more Champions active and a multiplier of at least x4. The mix of wild reels, symbol clusters, and upgrades can line up cleanly across 20 lines, and the static grid makes every setup readable. Even when only one Champion is active, the flat multiplier keeps things moving. It is a bonus that respects time spent in the Power Up stage, and it rewards good fills without dragging on.
Champions of Mithrune: Slot Verdict
Play'n GO has stitched story and features together well here. The Champions are not window dressing; they step in during base spins and drive the bonus. I like the art, but it is the modifiers that kept me spinning. High volatility with a 7,500x cap suits a measured bankroll, and the 96.25% RTP model is the one I look for. When several heroes are active, Champions of Mithrune can proper sing; when it is quiet, spins are still pacey.
Gallery of video and screenshots of the game
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Mark Rylance
Editor in Chief and Developer – AllSlotsOnline.Casino
Gambling is one of my main passions in life and I strive to help players find the best place to relax and get excited about gaming.
Last updated 19.12.2025 by Mark Rylance