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Canny the Can and the Book of Time (Hacksaw Gaming) – Review & Demo Play
Canny the Can and the Book of Time from Hacksaw Gaming play free demo version ▶ Casino Slot Review Canny the Can and the Book of Time ✔ Return (RTP) of online slots on July 2026 and play for real money✔
- Substantially revised the review with updated stats, a clearer breakdown of the two bonus features, and added a pros and cons summary.
Pros
- Two distinct bonus multiplier routes
- Clock wild multipliers reach x12
- 10,000x cap across both bonuses
- Multiple Bonus Buy entry levels
- Strong RTP on purchased features
Cons
- No base-game multiplier carry-over
- Clock multipliers reset every spin
- Book progression depends on scatters
- Effective ceiling is hard to reach
Are the multipliers in Canny the Can and the Book of Time worth it?
Canny returns in Canny the Can and the Book of Time, a 5x4, 20-payline slot from Hacksaw Gaming. I read it as a split bonus machine, not a pure progressive multiplier game. One route uses Book-style expanding symbols, the other uses clock-driven wild multipliers. Good structure, but the real accumulation only starts after a bonus lands.
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Reading the paytable
Symbols matter because the multiplier engine has no value without a strong line underneath it. The Book is both Wild and Scatter, while Clock Man opens the separate clock bonus. Regular pays run from card ranks to Magic Wand, Magician's Hat, Dead Bird, Snake Head and Mona the Mouse, with the mouse and Book reaching x250 for five.
Book progression leans too heavily on one symbol in It's a Classic!. The selected special symbols are sticky but capped, since they remain active for that free-spins round yet cannot build beyond the special symbol bar. I like the x250 top symbol, but low-card selection can dilute the expanding-symbol ceiling quickly.
Symbols and payouts
| 5 | x250 |
| 5 | x250 |
| 4 | x20 |
| 3 | x3 |
| 5 | x75 |
| 4 | x10 |
| 3 | x2 |
| 5 | x75 |
| 4 | x10 |
| 3 | x2 |
| 5 | x50 |
| 4 | x5 |
| 3 | x1 |
| 5 | x50 |
| 4 | x5 |
| 3 | x1 |
| 5 | x15 |
| 4 | x2.5 |
| 3 | x0.5 |
| 5 | x12.5 |
| 4 | x1.5 |
| 3 | x0.2 |
| 5 | x12.5 |
| 4 | x1.5 |
| 3 | x0.2 |
| 5 | x5 |
| 4 | x1 |
| 3 | x0.1 |
| 5 | x5 |
| 4 | x1 |
| 3 | x0.1 |
Bonus routes and multiplier storage
Triggering It's a Classic! takes 3 or more Book Scatters. Three, four or five Books give 10, 15 or 20 free spins with 1, 2 or 3 special expanding symbols. That side is not a multiplier round, but it creates line volume. Retriggers add 5 spins and another special symbol until the selection bar is full.
Clock value sits in What Time Is It?, triggered by 3 Clock Man Scatters. The round gives 10 free spins with clocks above reels 2, 3 and 4. A Clock Activator makes wild multiplier clocks spread downwards, and each reel can apply x1 to x12 according to the clock time. Multiple values on one line are added first.
I rate the effective accumulation as narrow. The multiplier only compounds inside free spins, the accumulation collapses outside the bonus, and the multiplier resets at the wrong moment because every spin redraws the clock values. A x500 is reachable if a strong symbol line catches several high clock wilds, but the headline x-value is rarely realised.
Bonus features
Multiplier ceiling and return profile
Numbers put pressure on the clock feature. RTP sits at 96.13%, volatility is high, and the max win is 10,000x. Bonus buys range from 3x FeatureSpins to 400x for the top Classic entry. I am not treating this as the progressive multiplier; no global multiplier climbs in tiers between spins. The ceiling is high but the path to it is narrow.
FAQ
Can Book symbols retrigger It's a Classic?
Which reels can receive Clock Activators?
Can low symbols become special expanding symbols?
What happens after every symbol is selected?
Do Clock multipliers add or multiply together?
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References
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