3 Magic Lamps: Hold and Win (Playson) – Review & Demo Play

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3 Magic Lamps: Hold and Win from Playson play free demo version ▶ Casino Slot Review 3 Magic Lamps: Hold and Win ✔ Return (RTP) of online slots on February 2026 and play for real money✔

Provider Playson
Rating ⭐ 6.5
Release Date 2024-02-29
RTP 95.76%
Max Win x5000
Volatility Above average
Bet Range ($,€,£) 0.20 - 100
Number of Reels 5
Betways 25
Features Collect Symbols, Fairy Tales, Hold and Spin, Magic, Multiplier, Mystery Symbols, Stacked Symbols

3 Magic Lamps: Hold and Win Slot - Base Game

I’m spinning on a 5x3 layout with 25 fixed paylines, paying left to right from three of a kind. Lows are A–J, while the jeweled eye, scimitar, princess, and prince carry the premiums. Five-of-a-kind pays run from 2x to 15x the stake. The Genie Wild substitutes and can form its own lines, matching the top-paying prince, and it lands stacked, which can swing a dull spell into a tidy screen of hits when the reels line up.

The default RTP is 95.76%, with ranges depending on venue. Volatility sits at medium-to-high (4/5), hit rate about 15.76%, and the max win reaches 16,746x. Bets span €0.20 to €100 per spin, so I can dial in my risk. The stacked Wilds do plenty of heavy lifting in the base, but most of the real punch comes once the bonus lands, which is where the game’s jackpots and coin values start to matter.

3 Magic Lamps: Hold and Win Symbols and Paytable

Symbol Quantity Payout
icon 1 5 x15
4 x3
3 x0.75
icon 2 5 x10
4 x2
3 x0.5
icon 3 5 x8
4 x1.6
3 x0.4
icon 4 5 x6
4 x1.2
3 x0.3
icon 5 5 x2
4 x0.4
3 x0.2
icon 6 5 x2
4 x0.4
3 x0.2
icon 7 5 x2
4 x0.4
3 x0.2
icon 8 5 x2
4 x0.4
3 x0.2
icon 9 Wild
5 x15
4 x3
3 x0.75
icon 10 Scatter

3 Magic Lamps: Hold and Win Features

Theme-wise, it’s an Arabian night of genies and treasures, polished visuals, and crisp animation. The base game is straightforward beyond those stacked Wilds, keeping pace snappy between features. The centrepiece is the Hold and Win bonus, with a set of Lamp upgrades that shake up the coin game. There’s also a Free Spins round that adds a simple twist to wins involving Wilds. It all sticks to a familiar Playson rhythm, which I found easy to read.

Bonus Game in 3 Magic Lamps: Hold and Win

I trigger Hold and Win with at least six Bonus symbols, or a mix of Bonus symbols and Magic Coins. Any Lamp Feature can also kick it off. The round starts on three respins, and each new Bonus symbol that lands resets the counter to three. It runs until no respins remain or all 15 positions are filled, so there’s that lovely chase between resets and grid coverage every time a coin drops.

Each Bonus symbol shows a value from 1x to 12x the bet. Jackpot coins can land too: Mini 15x, Minor 50x, and Major 150x. When the feature ends, it totals everything in view. Filling the entire 5x3 is the big one, paying a Grand of 5,000x. That full-board goal hangs over every spin, and I’ve had a few nail-biters with a single gap left on the final respin.

Lamp upgrades add extra spice. The green Double coin multiplies all visible values by 2x, then turns into a regular Coin with up to 50x attached. The red Mystery coin reveals a high multiplier or one of the Mini/Minor/Major jackpots. The blue Collect coin gathers every visible cash value and adds the sum to itself. Magic Coins can appear in the base or bonus, and when they do hit, the math can jump quickly.

Free Spins in 3 Magic Lamps: Hold and Win

Three Scatters award eight Free Spins, and another three during the round add eight more. It plays much like the base, but Wilds carry a 2x multiplier applied to any win they help form. The coin feature can still trigger during Free Spins; if it does, Free Spins pause while the respins play out, then resume afterwards. It’s a clean, compact bonus that pairs well with stacked Wilds and keeps the session moving.

Pros And Cons Of 3 Magic Lamps: Hold and Win Slot

On the plus side, the theme is handled with care, the visuals pop, and the audio suits the setting. Stacked Wilds can swing base game results, the Free Spins round adds tidy 2x Wild wins, and there are four jackpots in the mix. The Hold and Win comes with three distinct upgrades, so the respins never feel flat. Win potential is strong at 16,746x, which gives decent long-shot upside for a medium-to-high slot.

RTP ranges are a drawback, so I always check the version available. The core loop mirrors earlier Playson Hold and Win titles, so it can feel familiar rather than fresh. Bonuses can take a while to land given the 15.76% hit rate, and the bigger moments rely on Lamp coins showing at the right time. If you want novelty, this won’t scratch that itch, but as a genre entry it’s solid.

Our Verdict on 3 Magic Lamps: Hold and Win

I rate this as a tidy, well-made Hold and Win with a slick theme and proper top-end. The journey to the big outcomes can be a grind, yet when the Double or Collect coins pop in the right order, it comes alive. If you enjoy Playson’s respin model, this is an easy pick; if you want a fresh angle, it may feel like déjà vu. I’m happy to play it when I fancy coin-led bonuses with clear goals.

Gallery of video and screenshots of the game

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